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Garden of Eden 2 Dream Peshmerga-1116

: 0000000071253
545.00 TL
Featured Information

First Time In The World. 5 Intelligence-Enhancing Games for All Children in One

PARADISE GARDEN 2 DREAMS AFTER ME

For the first time in the world. 5 Games Together That Develop Intelligence for All Kids

PRODUCT DESCRIPTION:

  1. 3 Stone
  2. 9 Stone
  3. Checkers
  4. Chess Team
  5. Garden of Eden 2 Dream After Me

The recommended broad-explained way to play with your preschoolers is indicated in the box.

It is the Most Beautiful Hands-on Family Game where you can play with your children and have children with them.

It is the first and only playset for parents in the world. Play with Your Kids,Have Fun Playing, Learn While Having Fun.

Our Dear Parents Game, Although Prepared for the Development of Preschool Children; It is a Practical Educational Tool for All Our Children Who Go to Primary School. Our children will not only play games while playing this game, but the intensification of their attention will also contribute greatly to character development, thought and narrative ability.Above all, it will allow you to spend time as a family and useful time away from television and the internet.

HOW TO PLAY?

OUR GAME IS PLAYED WITH AT LEAST TWO PEOPLE AND UP TO 4 PEOPLE. OPTIONAL NUMBER CAN BE INCREASED. IT IS PLAYED IN ORDER LIKE THE DESKTOP GAMES WE KNOW.

ALMOST ALL OF OUR GAME MUST BE IMPLEMENTED. THEREFORE, WE NEED TO PAY ATTENTION TO AN IMPORTANT DETAIL IN OUR GAME. *(THE NUMBER OF PLAYERS WHO FIRST STARTED THE GAME HAS CHANGED AND 5 HAS ARRIVED (BASED ON THE GROUND SIDE OF THE NUMBERS). THE TEACHING ABOUT HELPING IN THE KITCHEN IN THE FIFTH SQUARE IS READ, TWO FRAMES ARE ADVANCED WITH THE TRAINING OF GO TWO SQUARES. NEW DEVELOPMENT, STANDING IN THE SQUARE RELATED TO EATING ETIENM, NEXT TO; 7 FRAMES ON THE NEW SQUARE THAT COMES WITH THE INSTRUCTIONS WILL NOT BE CARRIED OUT. NEXT UP GOES TO THE NEXT PLAYER.

PLAYERS WHO MOVE FORWARD BY REPLACING THE APPLICATIONS IN THE FRAMES TRY TO GO TO THE FRAME YOU FINISHED FIRST. THE FIRST PLAYER TO REACH THE SQUARE YOU HAVE FINISHED CONGRATULATIONS WILL BE THE FIRST.

OUR PLAYERS WHO START THE GAME FROM THE STARTING FRAME MUST REPLACE THE APPLICATIONS IN THE FRAMES THEY COME FROM. PLAYERS WHO WILL MAKE THE APPLICATIONS, IF THEY DO NOT OR CANNOT MAKE THE APPLICATIONS, WILL GO BACK TO THE SQUARE THEY WILL MOVE FORWARD. *(HERE WE RECOMMEND THAT CHILDREN BE GIVEN FLEXIBILITY AND THAT THEY CAN BE IMPROVED BY TEACHING THEM AT THAT MOMENT INSTEAD OF SENDING THEM BACK.)

VALUED PARENTS;

THE APPLIED EDUCATOR TABLETOP GAME IS PREPARED WITH THE IDEA THAT IT BENEFITS THE BASIC EDUCATION OF CHILDREN WHO GO TO PRE-SCHOOL AND PRIMARY SCHOOL, AS WELL AS PASSING BEAUTIFUL AND USEFUL FOUNDATIONS TO THE FAMILY.

INTERNET, MOBILE PHONE MADNESS, SERIES AND ADS THAT SHOULD NEVER BE WATCHED WITH ITS RAPIDLY DEVELOPING TECHNOLOGY... WHEN NOT NOTED, IT NEGATIVELY AFFECTS OUR SOCIETY, ESPECIALLY THE DEVELOPMENT OF OUR CHILDREN.

FROM HERE, BOTH MOBILE PHONE AND INTERNET AND TVS TAKE OUR CHILDREN WITH FOOD AND PREVENT THEM FROM SOCIALIZING. ALL YOUR BUYERS IN THE BEGINNING OF THESE! OUR CHILDREN WHO CLOSE LEARN WHAT IS TOLD AND SHOWN HERE AND BEGIN TO HAVE AN ASPIRATION AND INTEREST IN THOSE DIRECTIONS BY LEAVING THEIR CULTURE, CUSTOMS AND CUSTOMS UNDER KNOWLEDGE.

WITH THESE APPLIED DESKTOP FAMILY PLAY SETS THAT WE ARE TRYING TO MAKE, WE WILL LOSE OUR CHILDREN'S BUYERS FROM THESE NEGATIVE INTEREST FOCUSES; WE TRIED TO MAKE IT ACTIVE, FULL OF USEFUL TEACHINGS FOR FAMILY, COUNTER-ENTERTAINMENT, NARRATIVE, BEHAVIOR AND CHARACTER DEVELOPMENT...

WE HOPE YOU LIKE IT...

PRE-SCHOOL, THE WAY WE PLAY WITH OUR CHILDREN WHO CAN'T READ AND WRITE:

IF POSSIBLE, BE A WIFE TO A LOVED ONE. BUT PLAY ALONE AFTER A WHILE AND OTHER PLAYERS JUST FOLLOW THEIR READINGS. YOU TELL HIM THE APPS HE DOESN'T KNOW HE REPEATS... DO WHAT THEY CAN'T DO TOGETHER...

EXAMPLE: IF THE NUMBER TOP IS THE SAME AS THE NUMBER THAT COMES IN ( GRANDFATHER, NINE, MOTHER...) DO IT WITH THE CHILD, PLAY. READ THE TEACHING ON THE SQUARE YOU'RE COMING TO. PROGRESS THROUGH THE GAME BY DOING THE APPLICATION TOGETHER. FOR EXAMPLE, TELL US THE SQUARE YOU CAME TO. "AAA WHAT'S COMING? TELL US ABOUT THE USA GO ABOVE... LET'S DO IT TOGETHER LET'S GO UP, LET'S GO THROUGH ALL OF THE TRANSITION... WHAT WERE WE DOING FIRST? WE FEED AND WASH OUR HANDS THREE TIMES." THE CHILD WILL LEARN EVERYTHING WE TELL BY SHOWING IT WITH SUCHNESS...

WE CAN ALSO USE ADVICE AND ADVICE OPPORTUNITIES FOR OUR CHILDREN WITHIN THE GAME IN THE FRAMES RELATED TO NOT TALKING TO FOREIGNERS, SELECTION OF FRIENDS, ETC.

WE HAVE A RISK FROM YOU ALONE; WHEN MAKING THESE APPLICATIONS, EXAGGERATE YOUR LOVERS BY CHILDLIKE THEM AS MUCH AS POSSIBLE, FEEL FUNNY IN YOUR FALL BACK... WHEN HE FALLS (RANKED) MAKE FUN OF YOU... THESE BEHAVIORS WILL ALLOW YOUR CHILDREN TO FOLLOW YOU WITH MORE ATTENTION, AND SINCE YOU LEARN BY HAVING FUN, YOU WILL START TO RECEIVE WHAT YOU GIVE AT THAT MOMENT. BEND THE RULES OF THE GAME ACCORDINGLY AS HE ENJOYS. THIS WILL ELIMINATE THE IDEA THAT YOUR CHILDREN ARE BEING UNSUCCESSFUL AND WILL MAKE IT EASIER TO LEARN FRAMES AND CARD INFORMATION WITHOUT BEING STUCK...

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