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Garden of Eden and Angry Mubarak 2-in-1 Religious Toy-1117

: 0000000061223
399.00 TL
Featured Information

Special Series Two Games in One

Garden of Eden and Mad blessed 2 in one
Special Series Two Games In One
PRODUCT DESCRIPTION:
Garden Of Eden 2 Follow Me
Don't Be Angry, Mubarak
GARDEN OF EDEN 2 DREAM AFTER ME (04 - 12 YEARS)
FUNNY
Knowledge, skill, intelligence and perception game

MAD MUBARAK (08-15 YEARS)
STRATEGY GAME
Education-Social Behavior-Personal Development - Ready Responsiveness - Ability To Express-Strategy - Tactics - Choosing Friends - Making The Right Decision - Conviction - Friendly Competition - Fun

Our educational family games include hundreds of thousands of mothers, fathers and children;

Educator Writer
SEC. Halit ERTUĞRUL
SEC. Dr. Senai blacksmith,

Chairman Of The Advisory Board For The Publication Of Children's Books Of The Ministry Of Education
SEC. Uzeyir GÜNDÜZ,

Expert Of The Supreme Council Of Religious Affairs Of The Presidency Of Religious Affairs
SEC. It is also recommended by David KAYA.

The Recommended Widely Annotated Way Of Playing With Your Preschoolers Is Indicated In The Box.

It Is The Most Beautiful Hands-On Family Game That You Can Play With Your Children And Become A Child With Them.

It is the first and only set of games made for parents in the world.Play With Your Children, Have Fun While Playing, Learn While Having Fun.

Dear Parents, our game is prepared for the development of preschool children; it is a practical educational tool for all our children who go to Primary School. Our children will not only play games while playing this game, but will also contribute greatly to the concentration of attention, character development, ability to think and describe.Above all, it will allow you to spend a family and useful time away from television and the Internet.

GARDEN OF EDEN (2)
HOW TO PLAY?
OUR GAME IS PLAYED WITH AT LEAST TWO, NO MORE THAN 4 PEOPLE. THE NUMBER CAN BE INCREASED OPTIONALLY. IT'S PLAYED SEQUENTIALLY, JUST LIKE THE TABLETOP GAMES WE KNOW.

ALMOST ALL OF OUR GAME SHOULD BE IMPLEMENTED. SO WE HAVE TO PAY ATTENTION TO AN IMPORTANT DETAIL IN OUR GAME. * (LET'S SAY THE FIRST PLAYER TO START THE GAME TURNED THE NUMBER TOP AND 5 CAME (BASED ON THE SIDE OF THE NUMBERS TOUCHING THE GROUND). IN THE FIFTH SQUARE, THE TEACHING ABOUT HELPING IN THE KITCHEN IS READ, TWO SQUARES ARE ADVANCED WITH THE INSTRUCTION TO GO TWO SQUARES. THE NEW ARRIVAL STOPS AT THE SQUARE ASSOCIATED WITH EATING ETIQUETTE, THAT IS, THE INSTRUCTION TO MOVE FORWARD 7 FRAMES ON THE NEW SQUARE THAT COMES WITH THE INSTRUCTION IS NOT PERFORMED. IN ADDITION TO THE NEXT PLAYER PASSES.

PLAYERS WHO PROGRESS BY PERFORMING APPLICATIONS IN FRAMES TRY TO GO TO THE FINISHED FRAME FIRST. CONGRATULATIONS, THE PLAYER WHO REACHES THE FINISHED SQUARE FIRST BECOMES THE FIRST.

OUR PLAYERS WHO START THE GAME FROM THE STARTING FRAME MUST PERFORM THE APPLICATIONS IN THE FRAMES FROM WHICH THEY COME. PLAYERS WHO WILL MAKE APPS, IF THEY DON'T OR CAN'T MAKE APPS, GO BACK AS FAR AS THE SQUARE WHERE THEY WILL ADVANCE. * (HERE WE RECOMMEND THAT CHILDREN BE GIVEN FLEXIBILITY AND PROGRESS BY TEACHING THEM AT THAT MOMENT, RATHER THAN SENDING THEM BACK BECAUSE THEY COULDN'T.)

PRECIOUS PARENTS OF;

PRACTICAL EDUCATIONAL TABLE TOP GAME IS PRIMARILY PREPARED WITH THE IDEA THAT IT WILL BENEFIT THE BASIC EDUCATION OF CHILDREN WHO GO TO PRESCHOOL AND PRIMARY SCHOOL, AS WELL AS SPEND A GOOD AND USEFUL TIME WITH THE FAMILY.

ALONG WITH RAPIDLY DEVELOPING TECHNOLOGY, THE INTERNET, MOBILE PHONE MADNESS, TV SERIES AND ADS THAT SHOULD NEVER WATCH... WHEN ATTENTION IS NOT PAID, IT NEGATIVELY AFFECTS OUR SOCIETY, ESPECIALLY THE DEVELOPMENT OF OUR CHILDREN.

GARDEN OF EDEN (2)
BASED ON THIS, BOTH MOBILE PHONES AND THE INTERNET AND TELEVISIONS TAKE OUR CHILDREN CAPTIVE, BUT ALSO PREVENT THEM FROM SOCIALIZING. ALL THE BUYERS AT THE BEGINNING OF THEM! OUR CHILDREN WHO CLOSE LEARN WHAT IS SAID AND SHOWN HERE, AND SUBCONSCIOUSLY LEAVE THEIR CULTURE, CUSTOMS AND CUSTOMS, BECOMING WANNABE AND INTERESTED IN THESE DIRECTIONS.

WITH THESE HANDS-ON TABLETOP FAMILY PLAYSETS, WE TRIED TO SHIFT THE BUYERS OF OUR CHILDREN FROM THESE NEGATIVE ATTENTION CENTERS AND MAKE THEM ACTIVE, FILLED WITH TEACHINGS THAT ARE USEFUL FOR MUTUAL ENTERTAINMENT, EXPRESSION, BEHAVIOR AND CHARACTER DEVELOPMENT IN THE FAMILY...

WE HOPE YOU LIKE...

PRESCHOOL IS THE WAY WE RECOMMEND PLAYING WITH OUR ILLITERATE CHILDREN:

IF POSSIBLE, GET A WIFE WITH AN OLDER ONE HE LOVES. BUT AFTER A WHILE, PLAY IT ALONE AND THE OTHER PLAYERS WILL JUST FOLLOW THEIR READING. TELL HIM WHAT PRACTICES HE DOESN'T KNOW, AND HE'LL REPEAT THEM... DO WHAT THEY CAN'T TOGETHER...

FOR EXAMPLE: A NUMBER TOP MOVES FORWARD WITH A PAWN AS MUCH AS THE INCOMING NUMBER, WITH WHOM IT WAS A PARTNER ( GRANDFATHER, GRANDMOTHER, MOTHER...) DO IT WITH THE CHILD,PLAY. READ THE TEACHING ON THE SQUARE YOU CAME FROM TOGETHER. SCROLL THROUGH THE GAME BY MAKING THE APP TOGETHER. FOR EXAMPLE, DESCRIBE THE ABLUTION OF THE SQUARE FROM WHICH YOU CAME, GO UP TO THE SQUARE. "OH, WHAT'S HERE? TELL ME ABOUT THE ABLUTION, GO UPSTAIRS... LET'S DO IT TOGETHER, GO UPSTAIRS, GO THROUGH IT ALL... WHAT WERE WE DOING FIRST? WE'LL TAKE BESMELE AND WASH OUR HANDS THREE TIMES.."IN THIS WAY, THE CHILD WILL LEARN EVERYTHING WE TELL BY SHOWING IT...

NOT TALKING TO STRANGERS, CHOOSING FRIENDS, ETC. IN THE FRAMES THAT COME ABOUT, WE CAN ALSO USE THE OPPORTUNITIES FOR ADVICE AND ADVICE TO OUR CHILDREN IN THE GAME.

GARDEN OF EDEN (2)

ONLY WE HAVE A REQUEST FROM YOU; EXAGGERATE YOUR JOYS BY CHILDIZING THEM ACCORDING TO THE FRAME AS MUCH AS POSSIBLE WHEN MAKING THESE APPLICATIONS, BE FUNNY SAD WHEN YOU FALL BACK... WHEN HE FALLS (GRADED), MAKE FUN OF HIM... THIS BEHAVIOR WILL ALLOW YOUR CHILDREN TO FOLLOW YOU MORE CAREFULLY, AND BECAUSE THEY LEARN BY HAVING FUN, THEY WILL START TAKING WHAT YOU GIVE AT THAT MOMENT. BEND THE RULES OF THE GAME IN THAT DIRECTION AS HE IS HAVING FUN. THIS, IN TURN, WILL ELIMINATE THE IDEA THAT YOUR CHILDREN ARE FAILING, AND WILL MAKE IT EASIER TO LEARN THE INFORMATION ON SQUARES AND CARDS WITHOUT BEING STUCK...
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